Use launch radar, ageing, cert gate, comparison, and decision briefs to see where attention is needed first.
One control room for ideas, builds, QA, and game readiness.
A sharper internal dashboard for taking Standout game concepts from sheet intake into Linear work, playable game artifacts, certification, and launch confidence.
Five operator views worth testing next
Current game stage map
Select a game
Work that needs attention
Top candidates
| Concept | Format | Score | Stage | Linear |
|---|
Build signals
Game package coverage
games/*/{client,server,shared}.